Game of the Year (Not this year, last year)

Game of the Year (Not this year, last year)

‘Tis the season of GOTYs, or rather it ’twas before I spent Christmas having fun and not writing and then dove into an intensive January of teaching (more of that soon) and I come to share my own. As has been the case in recent years, my enjoyment of video games is nowhere near as closely tied to the annual release calendar as it once was. I have no regrets from not being up to date, but it does make...

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The Curious Expedition and plans to come…

The Curious Expedition and plans to come…

I missed this on Tuesday, but Rock Paper Shotgun named The Curious Expedition as best "roguelike" game of 2016 as part of their consistently excellent annual Advent Calendar. Congratulations to The Curious Expedition and its developers, Riad Djemili and Johannes Kristmann! I'm quite taken with the game myself and must write about it soon. I am planning to give it to my world history students this coming spring as the assigned text for a short assignment. I'm not sure just...

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Thinking about the dissertation

Thinking about the dissertation

This is a post I began to write in early August, but let fall through the cracks. I have decided to share it today, and I have resisted the urge to edit too much of my thoughts from the heady days of August 2016. I  want to write a little bit about my work this summer in a future post, but in planning out that particular post I started thinking more and more about my PhD dissertation. I defended it...

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Death Stranding teases more historical allusions

Death Stranding teases more historical allusions

He has, as they say, gone full Kojima. That can mean a lot of things, of course. Hideo Kojima’s status in the video game community has only improved since his recent falling out with Konami, giving strength to an running online in-joke/slogan/act of defiance. Even Kojima’s famous new friends like to get in on it. That status was vaunted already; as the mastermind of the Metal Gear Solid series Kojima can do no wrong in the eyes of many, a...

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Trump in my classroom

Trump in my classroom

This started as a post, on November 9th, titled “the day after the night before.” Since then, I have only written one post for the blog. That is not particularly odd, given this blog’s previous record, but it does interrupt what had been a slow burn into regular updates. I am disappointed by the interruption, and surprised: I usually write about things that upset and worry me. This time, my writing has suffered. There are many reasons I am concerned,...

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NPCs and little bits of history in Mafia III

NPCs and little bits of history in Mafia III

Bob Whitaker has a nice piece on Zam today on NPCs in Mafia III and how their unexpected role in sharing the fruit of historical research that went into the game affected the way he played it. To quote Bob: I’m not campaigning to turn open world games into history textbooks, but there’s something special about a game in this genre that can cause me to reconsider my open world mayhem and enjoy the experience more without random violence. Little...

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Mad Archivists, Doing More, and Space (#dlfLAC)

Mad Archivists, Doing More, and Space (#dlfLAC)

This past weekend I attended the Digital Library Federation Liberal Arts Colleges Pre-Conference (dlfLAC) and spent a lot of time reflecting on how I am approaching concepts of project-based learning. In particular, I quite enjoyed a talk given by Patrick Wallace, Digital Projects & Archives Librarian at Middlebury. Patrick built his talk around the concept of the “mad archivist,” a member of the campus community with a specific responsibility but who is asked to do many, many things and who...

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Holding Space

Holding Space

Patrick Wallace, Digital Projects and Archives Librarian at Middlebury How to be (or foster) a mad archivist I like his coat and tie Why a "mad archivist"? The laboratory, in theory and practice Discussion! The digital archive might have a wild unstructured idea behind it He has been given a lot of latitude at Middlebury on what projects to focus on Nice compilation of skills the digital archivists are supposed to know Everything, basically Love his slides. Great use of...

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How (& Why) Did They Make That?

How (& Why) Did They Make That?

Session Map Overview & Introductions Archiving Campus Controversies & Student Criticism on the Web Digital Humanities as Community Engagement in the Digital Watts Project Voices of Industrial America: A Distance Digital Liberal Arts Seminar Journal of Tolkien Research: An OA Peer-Reviewed Journal on Digital Commons Facilitated Discussion Open Q&A Ten minute talks. Archiving Campus Controversies Historical records librarians create cannot be neutral Time can heal, issues can be quaint Not always… he shares the 1988 incident that basically led to...

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Planning to Share: Open Educational Resources (OER) for SLACs (dlfLAC notes)

Planning to Share: Open Educational Resources (OER) for SLACs (dlfLAC notes)

Mackenzie Brooks (Wash & Lee, Digital Humanities Librarian, Asst. Prof.) and Brandon Walsh Liberal Arts context Resources can be professionally legible (to academics but also to language within your organization (ie tied to your official role) Plan up front for different stages in a project's life What is OER? What do these words actually mean? Local context vs. wider audience What are you already doing? Use of a stipend to incentivize faculty… Brandon is talking about his working closely with...

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